Dota 2 disruptor carry on restrictions
Do you want Dota 2 as f2p or not?
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| Forum » General Discussion » Do you want Dota 2 as f2p or not? 45 posts – page 2 of 5 |
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P2P is what World of Warcraft is, 15 dollars a month. Micro transactions seem to be the way to go at this point in time, it earns companies a lot of money.
I strongly believe the game itself will be $45 first few days on Steam, then it will jump up to $60 after that, I really don’t see a reason as to why they would leave out micro transactions when they’re such a great source of income. It might quite possible be a hybr >
Notable (2)
Posts: 45
P2P is what World of Warcraft is, 15 dollars a month. Micro transactions seem to be the way to go at this point in time, it earns companies a lot of money.
I strongly believe the game itself will be $45 first few days on Steam, then it will jump up to $60 after that, I really don’t see a reason as to why they would leave out micro transactions when they’re such a great source of income. It might quite possible be a hybrid (retail purchase + micro transactions). I guess we just have to wait and see.
Notable (2)
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Steam: Zyare
I now think that Valve should release it as a one time purchase much like WC3 was, while having some micro transactions to buy vanity items such as skins, terrain change (-water random commands etc.).
I really do hope that all the heroes are availible from the first purchase, I do not want to have to earn Lich >.>
I can’t see Dota 2 having restrictions on heroes since Dota’s learning curve is pretty high and there are over 100 heroes. Also the Hyper Carry exists in Dota, which makes veterens capable of roflstomping the newbies
Notable (5)
Posts: 64
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Steam: red_enferno
I now think that Valve should release it as a one time purchase much like WC3 was, while having some micro transactions to buy vanity items such as skins, terrain change (-water random commands etc.).
I really do hope that all the heroes are availible from the first purchase, I do not want to have to earn Lich >.>
I can’t see Dota 2 having restrictions on heroes since Dota’s learning curve is pretty high and there are over 100 heroes. Also the Hyper Carry exists in Dota, which makes veterens capable of roflstomping the newbies
I only played DotA a bit(before I lost one of the WC3 disks) and I’ve been playing LoL a fair bit. Mind explaining to this newbie the differences in role for DotA and whats different between a Hyper-Carry and a regular Carry(and if there are Hyper caster etc.)

