Dota 2 monster kill ringtone
Tinker/Sounds
Dota 2 Sounds
Contents
Attacks [ edit ]
- Link▶️Projectile launch sound plays as the attack projectile is released.
- Link▶️Projectile impact sound plays as the attack projectile successfully hits the target.
Movement [ edit ]
- Play on each step while moving. Each step consists of one footstep sound and one foley sound.
- Link▶️ Footstep 1 (40% vol)
- Link▶️ Footstep 2 (40% vol)
- Link▶️ Footstep 3 (40% vol)
- Link▶️ Footstep 4 (40% vol)
- Link▶️ Footstep 5 (40% vol)
- Link▶️ Footstep 6 (40% vol)
- Link▶️ Footstep 7 (40% vol)
- Link▶️ Foley 1 (30%-100% vol)
- Link▶️ Foley 2 (30%-100% vol)
- Link▶️ Foley 3 (30%-100% vol)
- Link▶️ Foley 4 (30%-100% vol)
- Link▶️ Foley 5 (30%-100% vol)
- Link▶️ Foley 6 (30%-100% vol)
Abilities [ edit ]
Laser [ edit ]
- Link▶️ Pre cast sound plays on Tinker during the cast animation at a higher pitch (50% vol).
- Link▶️ Cast sound plays on Tinker upon cast (70%).
- Link▶️ Target sound plays on the target upon cast.
- Link▶️ Full sound example.
Heat-Seeking Missile [ edit ]
- Link▶️ Cast sound plays on Tinker upon cast (50% vol).
- Link▶️ Launch sound plays on Tinker upon cast.
- Link▶️ Target sound plays on each hit enemy unit.
- Link▶️ Fail sound plays when no enemy heroes were in range to release rockets.
- Link▶️ Full sound example.
- Link▶️ Full sound example, no rockets launched.
March of the Machine [ edit ]
- Link▶️ Cast sound plays on Tinker upon cast at a lower pitch (100% vol).
- Link▶️ March sound plays on Tinker upon cast.
- Link▶️ Full sound example.
- Reduces the cast sound’s volume down to 70%.
- Link▶️ Plays together with the default cast sound as an extra layer (70% vol).
- Link▶️ Full sound example.
Rearm [ edit ]
- Link▶️ This sound plays during the cast animation on level 1 and 2 (50% vol).
- Link▶️ This sound plays on Tinker upon cast on all 3 levels.
- Link▶️ This sound plays on Tinker differently on each level. On level 1, it plays one second after the channeling began, on level 2 upon cast and level 3 during the cast animation (50% vol on level 3).
- Link▶️ Sound example on level 1.
- Link▶️ Sound example on level 2.
- Link▶️ Sound example on level 3.
Other [ edit ]
- Link▶️ Death sound (80% vol).
- Link▶️ Replaces the default channeling sound of Boots of Travel and Town Portal Scroll .
- Link▶️ Full sound example.

