Dota 2 player experience level
Experience
Experience (also known as exp or xp) is given to a hero when an enemy dies nearby. All opposing heroes within range gain experience, which is divided equally among them. When heroes gain enough experience they level up, increasing their attributes and allowing them to improve their skills.
Contents
Experience [ edit ]
- Experience range is 1500. All opposing heroes in that area gain experience from the kill. The experience is div >Leveling [ edit ]
A hero levels up by acquiring experience points from enemies (including Creeps and summoned units) that die nearby. Experience is very important as it grants levels to the hero which in turn are used to acquire powerful spells, abilities and talents, and increase the hero’s stats. The maximum level is 25.
Denies [ edit ]
Whenever a hero kills an ally it counts as a deny. When a deny is performed an exclamation mark appears over the denied unit. A denied unit gives reduced experience and no gold to the enemy.
Lane Creeps [ edit ]
Heroes can only target allied creeps if they are at 50% health or lower. A denied creep gives 40% of its experience bounty to the enemy. The denier is also given 20% of its gold bounty.
Neutral Creeps [ edit ]
Being killed by Neutral Creeps is equivalent to being killed by enemy units and gives full experience.
Summons [ edit ]
Denied summons grant no experience or gold. Summons that die by timing out or due to summoning new ones also do not grant experience or gold.
Heroes [ edit ]
Denied heroes grant no experience or gold.
Heroes can only be denied if they are at 25% health or lower and under the effect of one of the following skills:
At 50% health or lower:
Additionally some skills and items allow heroes to damage themselves or allies. Dying in this way is also considered a deny.
Experience Formula [ edit ]
The experience bounty from a hero kill depends on the killed hero’s total experience and is split equally among the heroes involved in the kill.
- HeroXP = Total XP of the killed hero
- N = Number of heroes involved in the kill
Experience bounty = 40 + 0.14 × HeroXP / N
Additionally, Killing Sprees give additional XP from 400 to 1800.
Hero Experience Table [ edit ]
The table below shows experience required for heroes to be at a certain level, as well as experience gained from killing heroes and units.
Explanation of each of the columns:
- Level: The level of the hero.
- Experience Required: The amount of experience that a hero at the prior level with 0 experience must accumulate to achieve this level.
- Cumulative Experience: The minimum total experience a hero must accumulate during a game to be at the indicated level.
- Hero Kill Experience: The base amount of experience given by killing a hero, it is split among all allied heroes of the killing unit within 1300 range. This value does not include the bonus experience that hero kills also give.
- Unit Kill Experience: The base amount of experience given by killing a unit, it is split among all allied heroes of the killing unit within 1300 range. This value is 50% less if the killed unit counts as a summoned unit.
| Hero Experience Table | ||||
|---|---|---|---|---|
| Level | Experience Required | Cumulative Experience | Hero Kill Experience | Unit Kill Experience |
| 1 | 0 | 0 | 30 | 25 |
| 2 | 230 | 230 | 60 | 41 |
| 3 | 370 | 600 | 90 | 62 |
| 4 | 480 | 1080 | 120 | 88 |
| 5 | 580 | 1660 | 150 | 119 |
| 6 | 600 | 2260 | 200 | 155 |
| 7 | 720 | 2980 | 220 | 196 |
| 8 | 750 | 3730 | 330 | 242 |
| 9 | 780 | 4510 | 440 | 293 |
| 10 | 810 | 5320 | 550 | 349 |
| 11 | 840 | 6160 | 660 | 410 |
| 12 | 870 | 7030 | 770 | 476 |
| 13 | 900 | 7930 | 880 | 547 |
| 14 | 1225 | 9155 | 990 | 623 |
| 15 | 1250 | 10405 | 1100 | 704 |
| 16 | 1275 | 11680 | 1210 | 790 |
| 17 | 1300 | 12980 | 1320 | 881 |
| 18 | 1325 | 14305 | 1430 | 977 |
| 19 | 1500 | 15805 | 1540 | 1078 |
| 20 | 1590 | 17395 | 1650 | 1184 |
| 21 | 1600 | 18995 | 1760 | 1295 |
| 22 | 1850 | 20845 | 1870 | 1411 |
| 23 | 2100 | 22945 | 1980 | 1532 |
| 24 | 2350 | 25295 | 2090 | 1658 |
| 25 | 2600 | 27895 | 2200 | 1789 |
XP Gain Talent Effectiveness [ edit ]
Some Heroes have Level 10 or Level 15 Talents that increase the amount of experience gained. The following tables show how much less experience is required to get to a certain level by taking that talent.

