Dota 2 timbersaw items

Timbersaw
| Nível |
Base |
1 |
15 |
25 |
| Vida |
200 |
660 |
1 540 |
2 180 |
| Regen. de vida |
0 |
2,3 |
6,78 |
9,98 |
| Resis. mágica |
25% |
26,38% |
29,07% |
30,99% |
| Mana |
75 |
351 |
795 |
1 119 |
| Regen. de mana |
0,25 |
1,4 |
3,29 |
4,64 |
| Amp. mágica |
0% |
1,61% |
4,26% |
6,15% |
| Armadura |
-1 |
1,56 |
4,47 |
6,55 |
| Atq / Seg |
0,59 |
0,68 |
0,79 |
0,87 |
| Amp. de mov. |
0% |
0,8% |
1,71% |
2,36% |
| Dano |
26‒30 |
49‒53 |
93‒97 |
125‒129 |
|
| Velocidade de movimento |
290 |
| Velocidade de ataque |
100 |
| Taxa de rotação |
0,6 |
| Alcance de visão |
1800 / 800 |
| Alcance de ataque |
150 |
| Velocidade de projétil |
Instantânea |
| Animação de ataque |
0,36 + 0,64 |
| Tempo base de ataque |
1,7 |
| Tamanho de colisão |
24 |
| Pernas |
2 |
| Tipo de gib |
Motor |
|
Rizzrack, o Timbersaw, é um herói de Força com ataque corpo a corpo.
Índice
- Interrupts Timbersaw’s channeling spells upon cast.
- Whirling Death first applies the debuff, then the damage.
- Reduces the total main attributes of hit enemy heroes, including bonus attributes.
- The reduction does not update if the target gains or loses attributes after the debuff is placed.
- Before applying the damage, it first reduces current health by 20 for each point of strength it reduced.
- Upon losing the debuff, enemies first only regain 19 health per missing strength point, before gaining their attributes back.
- Has no effect on affected units’ current mana percentage if intelligence gets reduced.
- Não pode reduzir os atributos abaixo de 0.
- Os efeitos negativos de sucessivos usos acumulam-se aditivamente, cada lançamento coloca um novo efeito negativo.
- A redução de atributos afeta ilusões, clones de Meepo e Duplicatas Tempestuosas .
- The chain travels at a speed of 1600/2000/2400/2800 and always travels either the full distance or until connecting with a tree.
- Can connect to trees up to 850/1050/1250/1450 ( 2250/2450/2650/2850) range away (max travel distance + tree search radius).
- The hooked tree is destroyed once the chain stops pulling.
- Can pull Timbersaw over impassable terrain and through trees.
- Timbersaw stops being pulled if he is disabled at any point during Timber Chain.
- If Timbersaw is disabled before the chain starts pulling, the chain still pulls him for a very short distance
- This is still enough to cause damage around him to nearby units or to affect effects based on distance (e. g. Ruptura ).
- Timbersaw can cast spells and items during the pull, but cannot attack.
- The chain’s tip briefly provides 100 radius ground vision around itself while traveling, and 400 radius ground vision once reaching max distance or connecting with a tree.
- If Timbersaw dies during Timber Chain and then instantly respawns (e. g. after buying back), the pull still continues possibly moving him all across the map to the targeted tree.
- Only procs when a unit lands an attack on Timbersaw, regardless of distance. This means it cannot proc on missed attacks.
- Secondary attacks from Glaive Lunar , Disparo Dividido and Canhão Antiaéreo cannot trigger Reactive Armor.
- Procs on the secondary attacks from other sources of instant attacks.
- Procs on the secondary attacks from other sources of instant attacks.
- Procs on attacks from any unit, regardless of team or unit type (including wards and buildings).
- Each successful attack on Timbersaw grants him 1 stack. The stack is added right before the attack’s damage is applied.
- Each stack has its own duration and is independent from other stacks. The amount of stacks is shown on the status buff icon.
- Each stack can regenerate up to 10/14.3/19.2/24.7 health over their full durations.
- This is how much health regeneration Reactive Armor grants with a certain amount of stacks on each level (including the talent max stacks bonus).
- Level 1: 1/2/3/4/5/6/7/8/9/10/11/12/13/14
- Level 2: 1,1/2,2/3,3/4,4/5,5/6,6/7,7/8,8/9,9/11/12,1/13,2/14,3/15,4/16,5/17,6/18,7/19,8/20,9/22
- Level 3: 1,2/2,4/3,6/4,8/6/7,2/8,4/9,6/10,8/12/13,2/14,4/15,6/16,8/18/19,2/20,4/21,6/22,8/24/25,2/26,4/27,6/28,8/30/31,2
- Level 4: 1,3/2,6/3,9/5,2/6,5/7,8/9,1/10,4/11,7/13/14,3/15,6/16,9/18,2/19,5/20,8/22,1/23,4/24,7/26/27,3/28,6/29,9/31,2/32,5/33,8/35,1/36,4/37,7/39/40,3/41,6
- This is how much armor Reactive Armor grants with a certain amount of stacks on each level (including the talent max stacks bonus).
- Level 1: 1/2/3/4/5/6/7/8/9/10/11/12/13/14
- Level 2: 1,1/2,2/3,3/4,4/5,5/6,6/7,7/8,8/9,9/11/12,1/13,2/14,3/15,4/16,5/17,6/18,7/19,8/20,9/22
- Level 3: 1,2/2,4/3,6/4,8/6/7,2/8,4/9,6/10,8/12/13,2/14,4/15,6/16,8/18/19,2/20,4/21,6/22,8/24/25,2/26,4/27,6/28,8/30/31,2
- Level 4: 1,3/2,6/3,9/5,2/6,5/7,8/9,1/10,4/11,7/13/14,3/15,6/16,9/18,2/19,5/20,8/22,1/23,4/24,7/26/27,3/28,6/29,9/31,2/32,5/33,8/35,1/36,4/37,7/39/40,3/41,6
- The amount of stacks is also visually indicated by a dome which closes over on Timbersaw. The exhaust on the suit also starts emitting fire once the dome is fully closed.
- The dome has 4 fragments, each appearing for every 4 stacks (1-4, 5-8, 9-12, 13-16). The dome opens again upon dropping below the given amount of stacks.
Timbersaw
| Nível |
Base |
1 |
15 |
25 |
| Vida |
200 |
660 |
1 540 |
2 180 |
| Regen. de vida |
0 |
2,3 |
6,78 |
9,98 |
| Resis. mágica |
25% |
26,38% |
29,07% |
30,99% |
| Mana |
75 |
351 |
795 |
1 119 |
| Regen. de mana |
0,25 |
1,4 |
3,29 |
4,64 |
| Amp. mágica |
0% |
1,61% |
4,26% |
6,15% |
| Armadura |
-1 |
1,56 |
4,47 |
6,55 |
| Atq / Seg |
0,59 |
0,68 |
0,79 |
0,87 |
| Amp. de mov. |
0% |
0,8% |
1,71% |
2,36% |
| Dano |
26‒30 |
49‒53 |
93‒97 |
125‒129 |
|
| Velocidade de movimento |
290 |
| Velocidade de ataque |
100 |
| Taxa de rotação |
0,6 |
| Alcance de visão |
1800 / 800 |
| Alcance de ataque |
150 |
| Velocidade de projétil |
Instantânea |
| Animação de ataque |
0,36 + 0,64 |
| Tempo base de ataque |
1,7 |
| Tamanho de colisão |
24 |
| Pernas |
2 |
| Tipo de gib |
Motor |
|
Rizzrack, o Timbersaw, é um herói de Força com ataque corpo a corpo.
Índice
Biografia [ editar ]
Habilidades [ editar ]
- Interrupts Timbersaw’s channeling spells upon cast.
- Whirling Death first applies the debuff, then the damage.
- Reduces the total main attributes of hit enemy heroes, including bonus attributes.
- The reduction does not update if the target gains or loses attributes after the debuff is placed.
- Before applying the damage, it first reduces current health by 20 for each point of strength it reduced.
- Upon losing the debuff, enemies first only regain 19 health per missing strength point, before gaining their attributes back.
- Has no effect on affected units’ current mana percentage if intelligence gets reduced.
- Não pode reduzir os atributos abaixo de 0.
- Os efeitos negativos de sucessivos usos acumulam-se aditivamente, cada lançamento coloca um novo efeito negativo.
- A redução de atributos afeta ilusões, clones de Meepo e Duplicatas Tempestuosas .
- The chain travels at a speed of 1600/2000/2400/2800 and always travels either the full distance or until connecting with a tree.
- Can connect to trees up to 850/1050/1250/1450 ( 2250/2450/2650/2850) range away (max travel distance + tree search radius).
- The hooked tree is destroyed once the chain stops pulling.
- Can pull Timbersaw over impassable terrain and through trees.
- Timbersaw stops being pulled if he is disabled at any point during Timber Chain.
- If Timbersaw is disabled before the chain starts pulling, the chain still pulls him for a very short distance
- This is still enough to cause damage around him to nearby units or to affect effects based on distance (e. g. Ruptura ).
- Timbersaw can cast spells and items during the pull, but cannot attack.
- The chain’s tip briefly provides 100 radius ground vision around itself while traveling, and 400 radius ground vision once reaching max distance or connecting with a tree.
- If Timbersaw dies during Timber Chain and then instantly respawns (e. g. after buying back), the pull still continues possibly moving him all across the map to the targeted tree.
- Only procs when a unit lands an attack on Timbersaw, regardless of distance. This means it cannot proc on missed attacks.
- Secondary attacks from Glaive Lunar , Disparo Dividido and Canhão Antiaéreo cannot trigger Reactive Armor.
- Procs on the secondary attacks from other sources of instant attacks.
- Procs on the secondary attacks from other sources of instant attacks.
- Procs on attacks from any unit, regardless of team or unit type (including wards and buildings).
- Each successful attack on Timbersaw grants him 1 stack. The stack is added right before the attack’s damage is applied.
- Each stack has its own duration and is independent from other stacks. The amount of stacks is shown on the status buff icon.
- Each stack can regenerate up to 10/14.3/19.2/24.7 health over their full durations.
- This is how much health regeneration Reactive Armor grants with a certain amount of stacks on each level (including the talent max stacks bonus).
- Level 1: 1/2/3/4/5/6/7/8/9/10/11/12/13/14
- Level 2: 1,1/2,2/3,3/4,4/5,5/6,6/7,7/8,8/9,9/11/12,1/13,2/14,3/15,4/16,5/17,6/18,7/19,8/20,9/22
- Level 3: 1,2/2,4/3,6/4,8/6/7,2/8,4/9,6/10,8/12/13,2/14,4/15,6/16,8/18/19,2/20,4/21,6/22,8/24/25,2/26,4/27,6/28,8/30/31,2
- Level 4: 1,3/2,6/3,9/5,2/6,5/7,8/9,1/10,4/11,7/13/14,3/15,6/16,9/18,2/19,5/20,8/22,1/23,4/24,7/26/27,3/28,6/29,9/31,2/32,5/33,8/35,1/36,4/37,7/39/40,3/41,6
- This is how much armor Reactive Armor grants with a certain amount of stacks on each level (including the talent max stacks bonus).
- Level 1: 1/2/3/4/5/6/7/8/9/10/11/12/13/14
- Level 2: 1,1/2,2/3,3/4,4/5,5/6,6/7,7/8,8/9,9/11/12,1/13,2/14,3/15,4/16,5/17,6/18,7/19,8/20,9/22
- Level 3: 1,2/2,4/3,6/4,8/6/7,2/8,4/9,6/10,8/12/13,2/14,4/15,6/16,8/18/19,2/20,4/21,6/22,8/24/25,2/26,4/27,6/28,8/30/31,2
- Level 4: 1,3/2,6/3,9/5,2/6,5/7,8/9,1/10,4/11,7/13/14,3/15,6/16,9/18,2/19,5/20,8/22,1/23,4/24,7/26/27,3/28,6/29,9/31,2/32,5/33,8/35,1/36,4/37,7/39/40,3/41,6
- The amount of stacks is also visually indicated by a dome which closes over on Timbersaw. The exhaust on the suit also starts emitting fire once the dome is fully closed.
- The dome has 4 fragments, each appearing for every 4 stacks (1-4, 5-8, 9-12, 13-16). The dome opens again upon dropping below the given amount of stacks.
