Dota 2 timbersaw items

Dota 2 timbersaw items

Dota 2 timbersaw items

Timbersaw

Nível Base 1 15 25
Vida 200 660 1 540 2 180
Regen. de vida 0 2,3 6,78 9,98
Resis. mágica 25% 26,38% 29,07% 30,99%
Mana 75 351 795 1 119
Regen. de mana 0,25 1,4 3,29 4,64
Amp. mágica 0% 1,61% 4,26% 6,15%
Armadura -1 1,56 4,47 6,55
Atq / Seg 0,59 0,68 0,79 0,87
Amp. de mov. 0% 0,8% 1,71% 2,36%
Dano 26‒30 49‒53 93‒97 125‒129
Velocidade de movimento 290
Velocidade de ataque 100
Taxa de rotação 0,6
Alcance de visão 1800 / 800
Alcance de ataque 150
Velocidade de projétil Instantânea
Animação de ataque 0,36 + 0,64
Tempo base de ataque 1,7
Tamanho de colisão 24
Pernas 2
Tipo de gib Motor

Rizzrack, o Timbersaw, é um herói de Força com ataque corpo a corpo.

Índice

  • Interrupts Timbersaw’s channeling spells upon cast.
  • Whirling Death first applies the debuff, then the damage.
  • Reduces the total main attributes of hit enemy heroes, including bonus attributes.
    • The reduction does not update if the target gains or loses attributes after the debuff is placed.
  • Before applying the damage, it first reduces current health by 20 for each point of strength it reduced.
  • Upon losing the debuff, enemies first only regain 19 health per missing strength point, before gaining their attributes back.
  • Has no effect on affected units’ current mana percentage if intelligence gets reduced.
  • Não pode reduzir os atributos abaixo de 0.
  • Os efeitos negativos de sucessivos usos acumulam-se aditivamente, cada lançamento coloca um novo efeito negativo.
  • A redução de atributos afeta ilusões, clones de Meepo e Duplicatas Tempestuosas .
  • The chain travels at a speed of 1600/2000/2400/2800 and always travels either the full distance or until connecting with a tree.
  • Can connect to trees up to 850/1050/1250/1450 ( 2250/2450/2650/2850) range away (max travel distance + tree search radius).
  • The hooked tree is destroyed once the chain stops pulling.
  • Can pull Timbersaw over impassable terrain and through trees.
  • Timbersaw stops being pulled if he is disabled at any point during Timber Chain.
  • If Timbersaw is disabled before the chain starts pulling, the chain still pulls him for a very short distance
    • This is still enough to cause damage around him to nearby units or to affect effects based on distance (e. g. Ruptura ).
  • Timbersaw can cast spells and items during the pull, but cannot attack.
  • The chain’s tip briefly provides 100 radius ground vision around itself while traveling, and 400 radius ground vision once reaching max distance or connecting with a tree.
  • If Timbersaw dies during Timber Chain and then instantly respawns (e. g. after buying back), the pull still continues possibly moving him all across the map to the targeted tree.
  • Only procs when a unit lands an attack on Timbersaw, regardless of distance. This means it cannot proc on missed attacks.
  • Secondary attacks from Glaive Lunar , Disparo Dividido and Canhão Antiaéreo cannot trigger Reactive Armor.
  • Procs on the secondary attacks from other sources of instant attacks.
  • Procs on the secondary attacks from other sources of instant attacks.
  • Procs on attacks from any unit, regardless of team or unit type (including wards and buildings).
  • Each successful attack on Timbersaw grants him 1 stack. The stack is added right before the attack’s damage is applied.
  • Each stack has its own duration and is independent from other stacks. The amount of stacks is shown on the status buff icon.
  • Each stack can regenerate up to 10/14.3/19.2/24.7 health over their full durations.
  • This is how much health regeneration Reactive Armor grants with a certain amount of stacks on each level (including the talent max stacks bonus).
    • Level 1: 1/2/3/4/5/6/7/8/9/10/11/12/13/14
    • Level 2: 1,1/2,2/3,3/4,4/5,5/6,6/7,7/8,8/9,9/11/12,1/13,2/14,3/15,4/16,5/17,6/18,7/19,8/20,9/22
    • Level 3: 1,2/2,4/3,6/4,8/6/7,2/8,4/9,6/10,8/12/13,2/14,4/15,6/16,8/18/19,2/20,4/21,6/22,8/24/25,2/26,4/27,6/28,8/30/31,2
    • Level 4: 1,3/2,6/3,9/5,2/6,5/7,8/9,1/10,4/11,7/13/14,3/15,6/16,9/18,2/19,5/20,8/22,1/23,4/24,7/26/27,3/28,6/29,9/31,2/32,5/33,8/35,1/36,4/37,7/39/40,3/41,6
  • This is how much armor Reactive Armor grants with a certain amount of stacks on each level (including the talent max stacks bonus).
    • Level 1: 1/2/3/4/5/6/7/8/9/10/11/12/13/14
    • Level 2: 1,1/2,2/3,3/4,4/5,5/6,6/7,7/8,8/9,9/11/12,1/13,2/14,3/15,4/16,5/17,6/18,7/19,8/20,9/22
    • Level 3: 1,2/2,4/3,6/4,8/6/7,2/8,4/9,6/10,8/12/13,2/14,4/15,6/16,8/18/19,2/20,4/21,6/22,8/24/25,2/26,4/27,6/28,8/30/31,2
    • Level 4: 1,3/2,6/3,9/5,2/6,5/7,8/9,1/10,4/11,7/13/14,3/15,6/16,9/18,2/19,5/20,8/22,1/23,4/24,7/26/27,3/28,6/29,9/31,2/32,5/33,8/35,1/36,4/37,7/39/40,3/41,6
  • The amount of stacks is also visually indicated by a dome which closes over on Timbersaw. The exhaust on the suit also starts emitting fire once the dome is fully closed.
    • The dome has 4 fragments, each appearing for every 4 stacks (1-4, 5-8, 9-12, 13-16). The dome opens again upon dropping below the given amount of stacks.

Timbersaw

Nível Base 1 15 25
Vida 200 660 1 540 2 180
Regen. de vida 0 2,3 6,78 9,98
Resis. mágica 25% 26,38% 29,07% 30,99%
Mana 75 351 795 1 119
Regen. de mana 0,25 1,4 3,29 4,64
Amp. mágica 0% 1,61% 4,26% 6,15%
Armadura -1 1,56 4,47 6,55
Atq / Seg 0,59 0,68 0,79 0,87
Amp. de mov. 0% 0,8% 1,71% 2,36%
Dano 26‒30 49‒53 93‒97 125‒129
Velocidade de movimento 290
Velocidade de ataque 100
Taxa de rotação 0,6
Alcance de visão 1800 / 800
Alcance de ataque 150
Velocidade de projétil Instantânea
Animação de ataque 0,36 + 0,64
Tempo base de ataque 1,7
Tamanho de colisão 24
Pernas 2
Tipo de gib Motor

Rizzrack, o Timbersaw, é um herói de Força com ataque corpo a corpo.

Índice

Biografia [ editar ]

Habilidades [ editar ]

  • Interrupts Timbersaw’s channeling spells upon cast.
  • Whirling Death first applies the debuff, then the damage.
  • Reduces the total main attributes of hit enemy heroes, including bonus attributes.
    • The reduction does not update if the target gains or loses attributes after the debuff is placed.
  • Before applying the damage, it first reduces current health by 20 for each point of strength it reduced.
  • Upon losing the debuff, enemies first only regain 19 health per missing strength point, before gaining their attributes back.
  • Has no effect on affected units’ current mana percentage if intelligence gets reduced.
  • Não pode reduzir os atributos abaixo de 0.
  • Os efeitos negativos de sucessivos usos acumulam-se aditivamente, cada lançamento coloca um novo efeito negativo.
  • A redução de atributos afeta ilusões, clones de Meepo e Duplicatas Tempestuosas .
  • The chain travels at a speed of 1600/2000/2400/2800 and always travels either the full distance or until connecting with a tree.
  • Can connect to trees up to 850/1050/1250/1450 ( 2250/2450/2650/2850) range away (max travel distance + tree search radius).
  • The hooked tree is destroyed once the chain stops pulling.
  • Can pull Timbersaw over impassable terrain and through trees.
  • Timbersaw stops being pulled if he is disabled at any point during Timber Chain.
  • If Timbersaw is disabled before the chain starts pulling, the chain still pulls him for a very short distance
    • This is still enough to cause damage around him to nearby units or to affect effects based on distance (e. g. Ruptura ).
  • Timbersaw can cast spells and items during the pull, but cannot attack.
  • The chain’s tip briefly provides 100 radius ground vision around itself while traveling, and 400 radius ground vision once reaching max distance or connecting with a tree.
  • If Timbersaw dies during Timber Chain and then instantly respawns (e. g. after buying back), the pull still continues possibly moving him all across the map to the targeted tree.
  • Only procs when a unit lands an attack on Timbersaw, regardless of distance. This means it cannot proc on missed attacks.
  • Secondary attacks from Glaive Lunar , Disparo Dividido and Canhão Antiaéreo cannot trigger Reactive Armor.
  • Procs on the secondary attacks from other sources of instant attacks.
  • Procs on the secondary attacks from other sources of instant attacks.
  • Procs on attacks from any unit, regardless of team or unit type (including wards and buildings).
  • Each successful attack on Timbersaw grants him 1 stack. The stack is added right before the attack’s damage is applied.
  • Each stack has its own duration and is independent from other stacks. The amount of stacks is shown on the status buff icon.
  • Each stack can regenerate up to 10/14.3/19.2/24.7 health over their full durations.
  • This is how much health regeneration Reactive Armor grants with a certain amount of stacks on each level (including the talent max stacks bonus).
    • Level 1: 1/2/3/4/5/6/7/8/9/10/11/12/13/14
    • Level 2: 1,1/2,2/3,3/4,4/5,5/6,6/7,7/8,8/9,9/11/12,1/13,2/14,3/15,4/16,5/17,6/18,7/19,8/20,9/22
    • Level 3: 1,2/2,4/3,6/4,8/6/7,2/8,4/9,6/10,8/12/13,2/14,4/15,6/16,8/18/19,2/20,4/21,6/22,8/24/25,2/26,4/27,6/28,8/30/31,2
    • Level 4: 1,3/2,6/3,9/5,2/6,5/7,8/9,1/10,4/11,7/13/14,3/15,6/16,9/18,2/19,5/20,8/22,1/23,4/24,7/26/27,3/28,6/29,9/31,2/32,5/33,8/35,1/36,4/37,7/39/40,3/41,6
  • This is how much armor Reactive Armor grants with a certain amount of stacks on each level (including the talent max stacks bonus).
    • Level 1: 1/2/3/4/5/6/7/8/9/10/11/12/13/14
    • Level 2: 1,1/2,2/3,3/4,4/5,5/6,6/7,7/8,8/9,9/11/12,1/13,2/14,3/15,4/16,5/17,6/18,7/19,8/20,9/22
    • Level 3: 1,2/2,4/3,6/4,8/6/7,2/8,4/9,6/10,8/12/13,2/14,4/15,6/16,8/18/19,2/20,4/21,6/22,8/24/25,2/26,4/27,6/28,8/30/31,2
    • Level 4: 1,3/2,6/3,9/5,2/6,5/7,8/9,1/10,4/11,7/13/14,3/15,6/16,9/18,2/19,5/20,8/22,1/23,4/24,7/26/27,3/28,6/29,9/31,2/32,5/33,8/35,1/36,4/37,7/39/40,3/41,6
  • The amount of stacks is also visually indicated by a dome which closes over on Timbersaw. The exhaust on the suit also starts emitting fire once the dome is fully closed.
    • The dome has 4 fragments, each appearing for every 4 stacks (1-4, 5-8, 9-12, 13-16). The dome opens again upon dropping below the given amount of stacks.

Dota 2 timbersaw items

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