Dota 2 wagamama meepo script
Dota 2 wagamama meepo script
Not illegal, frowned upon by the community. Considered cheating.
And really, they dont give you an unfair advantage. It takes a while to micro regardless, and it’s more of a crutch.
Yeah this was just an unrated pub game. Meepo player seemed pretty meh/bad in laning stage and then he suddenly starts doing instant mass Poof with all his Meepos (while being terrible at controlling one hero at the start). Like, no way that is plausible.
But this explains it then.
Is there some kind of guide to making custom scripts? I don’t play Meepo but some of my heroes make me do the shift-click thing (Rhasta prime example) and it would be easier to not have to do it manually.
Yeah this was just an unrated pub game. Meepo player seemed pretty meh/bad in laning stage and then he suddenly does instant mass Poof with all his Meepos. Like, no way that is plausible.
But this explains it then.
Is there some kind of guide to making custom scripts? I don’t play Meepo but some of my heroes make me do the shift-click thing (Rhasta prime example) and it would be easier to not have to do it manually.
We are talking about a guy who couldn’t control one hero effectively in an unrated pub game (first 2 levels, then 3rd level he simply moved the 2 Meepos together). safe to say he probably doesn’t really micro well enough on his own.
I suspected a script when he suddenly started owning with perfect execution, but ofc if it is legal then who cares (my fault for being a noob).
P. S. I can’t be sure but I would say it is likely.
We are talking about a guy who couldn’t control one hero effectively in an unrated pub game (first 2 levels, then 3rd level he simply moved the 2 Meepos together). safe to say he probably doesn’t really micro well enough on his own.
I suspected a script when he suddenly started owning with perfect execution, but ofc if it is legal then who cares (my fault for being a noob).
P. S. I can’t be sure but I would say it is likely.
>
Time stamp is 35:50. I slowed the replay down to 0.25x to be sure all 5 Meepos Poofed.
I am DK and fighting Meepo, Sand King and Drow. I know I will most likely die but had expected to take Meepo down.
Then he Poofs all 5 Meepos and takes me out, surviving with 90hp (1 hit from me). Granted it was point blank range but still this guy seems pretty terrible.
It may have happened 1-2 times earlier in the match but this instance is what I am interested in.
You can watch early game in the lane where I am soloing Meepo + Bloodseeker and winning (I got killed stupidly because I forgot to buy the TP and then again forgot to buy it when I was Ruptured) to see the general ability of the player.
Well for one, you guys have 5 heroes that meepo counters well, with the possible exception of techies. Meepo’s build isn’t really the best, but he can easily screw up teams who aren’t drafted well. On top of that, the whole radiant team built weird. Linken’s dk. SnY alch. Helm NP. Vangaurd pudge. If you want to beat meepo, you need aura items. Pipe. Shiva’s. On top of that, bkbs dont hurt. The only one of you who built with any sense was techies.
But on to the match.
No, he wasn’t scripting. He had quickcast on, which allows you to use a spell with a single button press instead of a button press and a mouse click. That’s why you can hear each note disticntly. Even though it’s very fast, it isn’t a script. Many (if not all) meepo players use quickcast. It’s why he was able to throw his nets that fast, too.
When a Meepo player uses a script, it’s not always easy to tell that it’s happening. But the difference is that with a scripting meepo, all of the poofs happen at the exact same time. The noise sounds like a single noise. His way of using quickcast is not a script, and is not against any rules. It is an option provided by valve. With quickcast and a fast enough hand, you can poof all meepos within a half second of each other. It isn’t hard if you’ve played enough meepo.
Sorry about the wait. I had work, and then I totally forgot about this.
Meepo dagger script (Dota2)
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- Last active: Mar 14 2017 08:48 PM
- Joined: 02 Aug 2013
I am trying to figure out something atm.
It should do the following:
pressing 2 (for selecting all other meepos)
pressing 1 (for selecting the first one with the dagger)
pressing the dagger (including the left mousebutton to engage it)
all other meepo = 2
send 2
sleep, 10
send x
send
sleep, 15
send
send x
send
sleep, 15
send
send x
send
sleep, 15
send
send x
send
sleep, 20
send 1
sleep, 400
send b
sleep, 100
send lbutton
the script is doubletapping b. When u doubletap the dagger it will always jump u in direction to ur fountain, and this is he doing instead of daggering to my actual mouseposition.
weird thing is: the chatwheel opens for about 200millisec. I got my chatwheel on T and i dont touch that button.
the rest is working fine, selcting, pooftabbing, just the chatwheel and the daggering in fountaindirection.
btw, i got the same strange problem with my Diablo 3 scripts. When i write them on my own, they always popup my friendlist menu wich is like the chatwheel button not touched in my script. Where does this come from?
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- Last active: Mar 14 2017 08:48 PM
- Joined: 02 Aug 2013
ok guys, this is a magic moment, i finally found a solution on my own, sure i am sharing it
send 2
sleep, 10
send x
send
sleep, 15
send
send x
send
sleep, 15
send
send x
send
sleep, 15
send
send x
send
sleep, 20
send 1
sleep, 400
Send
sleep, 10
Send
sleep, 100
Send,
sleep, 15
Send,
return
holding buttons down, go sleep and get it back up solves it. No chatwheel and blinking to fountain anymore. this is just working, maybe adding another line to select all meepos after all.
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- Joined: 13 Aug 2013
You found a few spots that could use some Sleep commands
I see this a lot in a couple of the games I play, takes some time for the game to react to input.
this is similar to a few functions I’ve used:
Now you have a delay between each input. Change DELAYMODIFIER by something less than 1, like adding .02.
This will slow the entire script down by 2%. Once you find the sweet spots, removed the Round(xxxxx), calculate the value,
and replace it will an integer. For delays this short, you won’t see any change until you add or subtract at least .1
Round(10 * 1.1) = 11 and even then it will be negligable. The above works best when delaying 100 or more which you

