Mirana dota 2 images

Mirana dota 2 images

Mirana dota 2 images

Mirana

Nível Base 1 15 25
Vida 200 560 1 160 1 600
Regen. de vida 0 1,8 4,88 7,08
Resis. mágica 25% 26,08% 27,93% 29,25%
Mana 75 339 651 879
Regen. de mana 0,4 1,5 2,83 3,78
Amp. mágica 0% 1,54% 3,4% 4,73%
Armadura -1 1,88 10,17 16,09
Atq / Seg 0,68 0,78 1,09 1,3
Amp. de mov. 0% 0,9% 3,49% 5,34%
Dano 25‒30 43‒48 94‒99 131‒136
Velocidade de movimento 290
Velocidade de ataque 115
Taxa de rotação 0,5
Alcance de visão 1800 / 800
Alcance de ataque 630
Velocidade de projétil 900
Animação de ataque 0,35 + 0,7
Tempo base de ataque 1,7
Tamanho de colisão 24
Pernas 2
Tipo de gib Padrão

Mirana, a Princesa da Lua, é uma heroína de Agilidade que ataque a longo alcance.

Índice

  • Meteors need 0.57 seconds to hit their targets.
  • Does not hit invisible, invulnerable or h >Cetro de Aghanim , Starstorm is passively cast. This passive cast has a 8 second recharge time.
    • These passive casts do not use cast time, do not interrupt Mirana in any way and do not cost mana or put the spell on cooldown.
    • The passive cast only applies the initial wave (dealing the same damage as an active cast), and does not hit the closest enemy unit with a secondary meteor.
    • When no enemies are within range or visible, the effect waits until an enemy is in range or is visible.
    • Checks for valid targets in 1 second intervals. The time is adapted to the in-game clock, meaning it only happens on full seconds.
    • Mirana receives the thinker modifier as soon as Starstorm is learned, but it does nothing until Scepter is acquired.
    • Does not trigger while Mirana is invisible. It can trigger during fade times or fade delays, without breaking the invisibility.
    • Just like a charge-based ability, the counter only starts counting once the effect procs. It has a charge limit of 1.
    • A status buff icon shows whenever the effect is ready.
  • The Sacred Arrow travels at a speed of 900.
  • The arrow starts traveling 51 range in front of Mirana, and travels forward up to 3067 range.
    • This means units within 50 range in front of Mirana cannot be hit, as it does not search for units right behind the arrow.
  • Can hit units up to 3163 range away (travel distance + radius).
  • The stun increases by 0.1 seconds and the damage by 2.8 for each 30 distance traveled, resulting in the following values at certain distances (before reductions):
    • 300 Distance: 1 second stun, 28 (68/148/228/308) damage
    • 600 Distance: 2 seconds stun, 56 (96/176/256/336) damage
    • 900 Distance: 3 seconds stun, 84 (124/204/284/364) damage
    • 1200 Distance: 4 seconds stun, 112 (152/232/312/392) damage
    • 1500 Distance: 5 seconds stun, 140 (180/260/340/420) damage
    • The arrow reaches its full potential after traveling for 1500 distance, which takes 1.75 seconds.
  • The arrow first applies the damage, then the debuff.
  • The stun duration is shown above the target’s head upon hit (visible to allies only). The shown value is rounded.
  • If the arrow collides with a unit which is not a hero, ancient creep, or creep-hero, it instantly kills it.
    • The creep is killed by getting its health dealt as damage to it, in the form of HP Removal. Spell immune creeps are not killed.
  • The arrow cannot collide with invulnerable or hidden units, it simply flies through them.
  • The Sacred Arrow has 500 flying vision, which stays for 3 seconds at the point the arrow hits a target.
  • When choosing the talent which adds extra arrows, the extra arrows are launched together with the main arrow.
    • The extra arrows are launched with a 30 degree angle to the left and right of the centered arrow.
    • Although all three arrows overlap in front of Mirana, they cannot hit the same target.

Mirana dota 2 images

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