Sniper dota 2 op classes

Sniper dota 2 op classes

Sniper dota 2 op classes

Sniper

Nível Base 1 15 25
Vida 200 580 1 040 1 380
Regen. de vida 0 1,9 4,28 5,98
Resis. mágica 25% 26,14% 27,57% 28,59%
Mana 75 255 687 999
Regen. de mana 0 0,75 2,57 3,87
Amp. mágica 0% 1,05% 3,6% 5,42%
Armadura -1 2,36 9,3 14,26
Atq / Seg 0,59 0,71 0,97 1,15
Amp. de mov. 0% 1,05% 3,22% 4,77%
Dano 15‒21 36‒42 79‒85 110‒116
Velocidade de movimento 285
Velocidade de ataque 100
Taxa de rotação 0,7
Alcance de visão 1800 / 1400
Alcance de ataque 550
Velocidade de projétil 3000
Animação de ataque 0,17 + 0,7
Tempo base de ataque 1,7
Tamanho de colisão 24
Pernas 2
Tipo de gib Padrão

Kardel Sharpeye, o Sniper, é um carregador de Agilidade que ataca a longo alcance.

Índice

Biografia [ editar ]

Kardel Sharpeye nasceu nas profundezas das montanhas de Knollen onde, desde sempre, o povo Keen sobrevivia da caça aos perseguidores-do-penhasco que vivam sobre a sua aldeia, matando-os de longe e recolhendo os seus corpos no local onde caíam. Sharpeye estava entre os melhores dos estranhos Keens, para os quais as espingardas eram como um terceiro braço e disparar era tão natural como o toque.

No dia da sua convocação, onde ele iria realmente passar a pertencer à tribo da sua aldeia, Sharpeye realizou o antigo teste: um único tiro do fundo do vale que deveria derrubar uma das feras do penhasco. Falhar seria uma desonra. Sniper dota 2 op classes Com a sua aldeia inteira observando, Sharpeye disparou. Um perseguidor-do-penhasco caiu; a multidão aplaudiu. No entanto, quando o corpo foi recolhido, a aldeia ficou em silêncio, pois os anciãos descobriram que a bala perfurou o seu brilhante olho central e caiu, ficando agarrada nas mandíbulas do perseguidor-do-penhasco. Este sinal agourento foi o início literal de uma profecia malévola, presságio tanto de grandeza quanto de exílio para o atirador. Sharpeye, conhecido como Sniper, foi então, pela sua própria perícia, condenado a viver uma vida longe do seu povo – não sendo bem-vindo até que completasse o resto da profecia: obter um desenvolvimento lendário num campo de batalha. Sniper dota 2 op classes

Sniper dota 2 op classes

In early game Sniper is very good, because of his range and Headshot. In mid or endgame Sniper is very, very weak, because he is very weak and vulnerable, as said before. I think the most OP hero is pudge, because of his massive amount of lifepoints in endgame and his also very high damage.

Every time i played sniper(i didnt played dota that much) my enemy was also a carry or somebody like Pudge who gets very strong in endgame. In early game i get many kills because the sniper stuns enemies with the headshot, so even melees cant get very close to me without getting badly damaged or disturbed while attacking me. But in mid/endgame the enemy has more money to buy thing like blink dagger or life points boost. I have played very often against enemies like Pudge who has a massive amount of life points or very fast heroes like Nightstalker or Phantom Assassin.

I think Sniper is very OP char.

He might appear OP in the beginning, but later on you’ll find he is actually not that impressive. The thing with Sniper is that he has great offensive abilities: good attack range, reasonable attack speed and attack damage, and a high chance to ministun and deal extra every time he uses his basic attack. The ministun in particular can be a real pain, making it impossible to approach him and impossible to run away.

However, that attack power comes with a price. In the beginning Sniper’s damage output is actually pretty low, because while he doesn’t attack slower than others, he has one of the lowest starting attack damage out of all heroes with 39 (36-42). In fact, the only two heroes with lower attack damage than Sniper in the beginning are Shadow Fiend (who gains most of his attack damage from his passive Necromastery), and Invoker (who can enhance his attack damage by equipping Exort, and as a spellcaster doesn’t get his power from basic attacks anyway). As a carry, Sniper’s attack power only comes in play later in the game, so in the beginning he shouldn’t cause you any real grief.

Other than that, Sniper is very squishy. He doesn’t have a lot of health, and he doesn’t have a lot of armor. Once focused he goes down quickly, since none of his abilities make him tougher in any way. The problem is getting the opportunity to kill him without getting killed yourself first.

Luckily Sniper can’t run away well. His movement speed is a bit on the low side, so he isn’t going to outrun any good chaser, and he doesn’t have any escape methods (since his abilities are all focused on attacking they don’t help with running away). He could try to hinder his opponent by placing Schrapnel behind him, but that’s not going to keep anybody away for long.

Looking at these weaknesses the solution of Sniper is actually pretty easy: Kill him before he kills you. It sounds a bit obvious, but it actually makes sense. During all parts of the game Sniper is squishy and can’t run away well, so once you get the chance to attack him he dies quickly. Admittedly, late game he tends to have a high damage output, but in the beginning of the game his damage output is one of the lowest in the game, as has been said before. Run up to him with a hero who’s good at closing gaps and chasing, and Sniper can’t do much about it except trying to shoot you before dying, which isn’t going to work early in the game.

And killing him early on also helps dealing with him later on. One of the reasons Sniper becomes so strong late game is because his fighting style greatly benefits from items that increase attack power. His long attack range means that even against other heroes he can get a couple of shots in before they can attack back, and if he buys something like Daedalus (good attack damage increase and gives a chance to crit for large amounts of damage) those couple of shots can already be enough to wreck squishier targets. His ministun has a chance of proccing every time he shoots, which means that not only does Sniper find damage increasing items useful, items that allow him to shoot more often, and thus ministun and deal more damage more often are also a great boon for him.
The downside to him liking those items so much is that without them he isn’t much, and those items are expensive. If you kill Sniper, he can’t farm creeps for gold to get those items, he can’t kill enemy heroes or towers either, and also very important, every time you die you lose some of the gold you’ve been patiently gathering. For Sniper, who needs to buy items that cost large amounts of gold, getting killed really sets him back, since the more money you have, the more you can lose when dying.

So if you take advantage of Sniper being squishy and weak in the beginning not only can you become stronger yourself, you make it harder for him to get the items and levels required for him to start carrying.

Of course, Shadow Blade is also a popular item for Sniper, since it increases damage output and gives him a method of escape by activating the item, becoming invisible, and running for it. For people new to the game that might make him appear to be invincible, since every time you try to kill him he disappears from sight and runs away. How do you deal with that?

Answer: True Sight. Several heroes have ways to detect an invisible target, but a more reliable method is to buy items like Dust of Appearance, Sentry Wards, and Gem of True Sight. I personally prefer Dust, since it’s cheap, can’t be avoided by running out of the area, and none of the items Sniper usually builds allow him to deal with it. When you attack Sniper you activate Dust immediately, and when he becomes invisible you just keep attacking him, throwing some stuns and slows at him to make sure the bonus speed from Shadow Blade doesn’t allow him to escape you.

Summary: Sniper scales well with items, giving him good damage output later in the game, but throughout the entire game he’s squishy, doesn’t have any escape mechanisms, and early in the game his damage is also bad, making him an easy target to kill. The only thing Sniper usually can do to prevent death is buy a Shadow Blade, and that is very easily countered by buying something like Dust of Appearance, which is a lot cheaper and almost completely nullifies the effect of Shadow Blade. If you kill Sniper early on he can’t become as strong later on.

Sniper dota 2 op classes

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